Moon Sims
Livin' Luna
Livin' Luna

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Guidelines for Creating Objects
In truth, nearly any item found in The Sims could be representative of things we will find in the Luna City Cavern in the year 2100. With a bit of texture and a coat of paint, even cast iron can look like wood. A flat wall can be painted to look like anything. Indeed, we might expect that people living in the moon will use a lot of stuff that looks like something else, just like we do on Earth today. Think of the extensive use of artificial woodgrain in furniture and counter tops, and artificial leather in plastic softgoods.

However, in Moon Sims we would like to present objects that celebrate the lunar environment.

Objects in The Sims are mostly the basic domestic things you'll find in just about any house anywhere in the world. What we're looking for in the Livin' Luna scenario is things that might be cost-effectively made from in-situ material or things we would expect to find in the Luna City Cavern 100 years from now, with a minimum amount of imports.

Materials

  1. No wood
  2. No plastic
  3. Conservative use of fabric
  4. Cement blocks, not brick
  5. Abundant glass
  6. Creative use of stone
  7. Creative use of metal

Environment

  1. Lots and lots and lots of plants
  2. Walls with handrails
  3. Handrails on everything else
  4. Minimal dependence on the gravity field
    (Refer to the Great Coffee Pot debate on artemis-list.)
  5. Extensive automation and electronics
  6. Any obvious space-related or astronomical stuff
  7. Wall-mounted lights
    Table lamps and floor lamps depend on gravity. The Sims doesn't show ceilings so ceiling lamps don't work really well in the game form an aesthetic point of view.
  8. Rock gardening or hydroponic facilities
  9. Outdoor stone textures
    They would be in the "floors" sections of a Sims web site.
  10. Rocks

Vehicles and Other Large Decorative Items

  1. Electric cars
  2. Pressurized vehicles for surface transportation
  3. Robotic mining equipment

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